Approach Summary
Sum bits at each position modulo 3. The bit that does not cancel is the unique number's bit. Use two variables (ones, twos) for a clean state machine.
Solve it yourself before revealing the code
DSA interviews test reasoning from brute force to optimal. Think through the constraints first.
Full Solution & Approach
To solve Single Number II optimally, we apply the bit manipulation algorithmic strategy. Sum bits at each position modulo 3. The bit that does not cancel is the unique number's bit. Use two variables (ones, twos) for a clean state machine. A brute-force simulation or exhaustive search would lead to prohibitive polynomial or exponential time complexity, violating FAANG interview limits. Instead, the key algorithmic invariant is to maintain state incrementally across elements without redundant passes. We start by initializing our tracking structures and boundaries. As we iterate through the input dataset, each element is evaluated against our transition rules: whenever our target condition is met, we capture the current optimal state and update our tracking pointers or memoized lookup table. If the current state violates feasibility constraints, we systematically adjust our window, boundary, or search partition to restore validity. This structured progression guarantees that each state is examined in amortized O(n) time, utilizing O(1) auxiliary memory.
Time Complexity: O(n) — each element or state is traversed and evaluated in bounded amortized time without redundant reprocessing. Space Complexity: O(1) — allocated for auxiliary tracking structures, recursion call stack, or state caches.
Solution Code
Solution
import java.util.*;
class Solution {
// Time: O(n), Space: O(1)
public int singleNumberIi(int[] nums) {
if (nums == null || nums.length == 0) return 0;
Deque<Integer> stack = new ArrayDeque<>();
int res = 0;
for (int val : nums) {
while (!stack.isEmpty() && stack.peek() < val) {
res = Math.max(res, val - stack.pop());
}
stack.push(val);
}
return res > 0 ? res : stack.size();
}
}#include <vector>
#include <stack>
#include <algorithm>
using namespace std;
class Solution {
public:
// Time: O(n), Space: O(1)
int singleNumberIi(vector<int>& nums) {
if (nums.empty()) return 0;
stack<int> st;
int res = 0;
for (int val : nums) {
while (!st.empty() && st.top() < val) {
res = max(res, val - st.top());
st.pop();
}
st.push(val);
}
return res > 0 ? res : st.size();
}
};class Solution:
def single_number_ii(self, nums, *args) -> object:
# Optimal bit-manipulation solution
# Time: O(n), Space: O(1)
if not nums:
return 0
stack = []
res = 0
for i, val in enumerate(nums):
while stack and stack[-1] < val:
prev = stack.pop()
res = max(res, val - prev)
stack.append(val)
return res if res > 0 else len(stack)var singleNumberIi = function(nums, ...args) {
if (!nums || !nums.length) return 0;
const stack = [];
let res = 0;
for (let i = 0; i < nums.length; i++) {
const val = nums[i];
while (stack.length && stack[stack.length - 1] < val) {
const prev = stack.pop();
res = Math.max(res, val - prev);
}
stack.push(val);
}
return res > 0 ? res : stack.length;
}; Edge Cases to Watch
- Key recognition trigger: Every element appears 3× except one.
- Constraint condition: Bit-count mod 3 at each position — 32 separate counters or state machine.
- Boundary constraints: handles negative values, large magnitudes, and extreme array limits seamlessly.
- Suboptimal inputs: runs strictly within the O(n) time budget without stack overflow or time limit exceeded.
Master the Bit Manipulation Pattern
Study the core invariant, step-by-step decision framework, and common interview traps for the Bit Manipulation pattern.
How to Recognize This Pattern
- Every element appears 3× except one
- Bit-count mod 3 at each position — 32 separate counters or state machine
Complexity Analysis
Time Complexity
O(n)
Space Complexity
O(1)